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AI Insights · Timothy · October 2021

Top 5 Racing Games Performance in Brazil Q3 2021

Explore the performance metrics of the top 5 racing games on a unified platform in Brazil during Q3 2021, including downloads, revenue, and active users.

Top 5 Racing Games Performance in Brazil Q3 2021

During the third quarter of 2021, the top 5 racing games in Brazil on a unified platform exhibited varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance:

Bridge Race from Supersonic Studios LTD saw its weekly downloads peak at approximately 330K at the beginning of the quarter, before experiencing a general decline, closing the quarter at around 170K. Weekly revenue fluctuated throughout the period, reaching its highest at about $136 in mid-August. The game’s weekly active users consistently declined from roughly 950K to about 380K by the end of September.

Race Master 3D - Car Racing by SayGames Ltd had a surge in weekly downloads, starting from a minimal 48 downloads in early August to a peak of nearly 291K in the first week of September, ending the quarter with around 154K. The game recorded its first revenue in the final two weeks of the quarter, generating about $33 and $30 respectively. Active users increased sharply from just 49 at the start of August to about 463K by the end of September.

Shape-shifting from Sixcube maintained steady weekly downloads, starting at approximately 138K and fluctuating throughout the quarter, closing at around 108K. Weekly revenue remained modest, with a peak of $61 in mid-July. Active users showed a mix of stability and fluctuation, peaking at roughly 384K in early August and ending at around 299K.

aquapark.io by VOODOO experienced significant variations in weekly downloads, starting at around 149K and dropping to about 73K by the end of September. Revenue remained relatively stable, with minor fluctuations, peaking at $38 in mid-August. Active users saw a gradual decline from approximately 917K to about 570K over the quarter.

Real Bike Racing by Italic Games saw its weekly downloads peak at around 162K in mid-July before decreasing to approximately 59K by the end of September. Revenue remained low and stable, with minor weekly variations, peaking at $16 in the last week of September. Active users followed a downward trend, starting at roughly 403K and ending at around 212K.

These insights are sourced from Sensor Tower, where more detailed analytics can be accessed for deeper understanding.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021